HTC VIVE Focus Vision – Consumer Edition

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Delivery time : On order

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The HTC VIVE Focus Vision – Consumer Edition is a hybrid XR headset (standalone + PCVR) designed to deliver high-level immersion to gamers and creators. Compatible with SteamVR via DisplayPort and VIVE Streaming , it integrates eye tracking, high-definition color passthrough and ergonomics designed for long sessions.
Visual immersion and PCVR
DisplayPort mode provides a direct connection to your PC for true-to-life visuals and minimal latency. The display offers a combined 5K resolution (2448 x 2448 pixels per eye), up to a 120° field of view, and a 90Hz refresh rate (up to 120Hz via DisplayPort depending on updates).
Comfort and eye tracking
Automatic IPD aligns the lenses with your pupils for a clear and comfortable image. Eye tracking (120 Hz data output) optimizes foveal rendering and makes your avatars more expressive in social experiences. The front/back balanced design, washable cushions, and eyewear compatibility improve user comfort.
Mixed reality
Dual 16MP stereo front cameras deliver true-to-life color passthrough. A depth sensor and 4 tracking cameras ensure reliable understanding of the environment and natural interactions, with 26-point hand tracking.
Performance and autonomy
Powered by the Qualcomm Snapdragon XR2, with 12GB of RAM and 128GB of storage (microSD expansion up to 2TB). The rear battery is removable and hot-swappable; an internal sub-battery maintains power while it is replaced. The active cooling system increases air intake compared to the VIVE Focus 3 .
Audio
3D audio via dual-driver speakers, noise-cancelling and echo-cancelling microphones, 3.5mm jack output.
Technical characteristics
Category | Details |
---|---|
Display | 5K (2448 × 2448 px/eye), FOV 120° |
Refreshment | 90 Hz (up to 120 Hz via DisplayPort) |
Processor | Qualcomm Snapdragon XR2 |
Memory / Storage | 12 GB RAM, 128 GB + microSD (2 TB max) |
Tracking / Sensors | 4 inside-out cameras, 2x16 MP color passthrough, depth sensor, gyroscope, hand tracking (26 pts) |
Eye tracking | 120 Hz, accuracy 0.5°–1.1°, 5-point calibration |
IPD | Automatic adjustment (57–72 mm) |
Audio | Hi-Res speakers, noise-cancelling microphones, 3.5 mm jack |
Ergonomics | 150mm glasses-compatible interface, adjustable strap, magnesium-reinforced structure |
Battery | Removable, hot swap + sub-battery (20 min) |
Connectivity | Wi-Fi 6/6E, Bluetooth 5.2, 2x USB-C, DisplayPort |
PCVR mode | DisplayPort or VIVE Streaming Cable (Wi-Fi/USB-C) |
Playing surface | Up to 10 × 10 m (optimal conditions) |
Comparison: Business Edition vs. Consumer Edition
Criteria | Business Edition | Consumer Edition |
---|---|---|
Target audience | Businesses (training, collaboration, LBE, regulated sectors) | General public, gamers, creators |
Pack contents | Headset (Business services and options extra) | Headset + controller + 3 games included |
Use cases | Multi-user, training rooms, fleet management | PCVR/standalone gaming, social VR, personal productivity |
Management and support | VIVE Business solutions compatibility (spaces up to ~1000 m², deployment tools) | Consumer ecosystem (body trackers, facial trackers, accessories) |
Key specifications | 5K, 90/120 Hz DP, auto IPD, eye tracking, hot‑swap | 5K, 90/120 Hz DP, auto IPD, eye tracking, hot‑swap |
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